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#include "functionexists.h"
#include "gamestate.h"
FunctionExists::FunctionExists()
{
}
FunctionExists::~FunctionExists()
{
}
void FunctionExists::call( class GameState &gState )
{
Variable v = gState.pop();
VariableRef r = v.getVariableRef();
gState.push( Variable( gState.hasVariable( r.sName, r.sid ) ) );
}
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